This one can be pretty frustrating when it happens: there are cases where taking &mut self can throw runtime errors due to re-entrancy. This pops up more frequently than I would have expected given that the default behaviour of JS is single threaded, but JS’s async doesn’t have to respect Rust’s compile-time exclusivity2 checks.
and because the writes are all sequential. Further, syncing the
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The current bottlenecks are (by far)
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